All Can Locations
As Eve carves her way through the world of Stellar Blade, she'll come across a range of collectible drink cans. These relics of a time long gone are sprinkled in various locations, and collecting them will lead to Eve's inventory expanding, allowing her to carry more grenades, health items, and more. These cans will also feed into the Can Collector trophy, which you'll need to acquire to get the game's platinum trophy. Below, we'll list all of the can locations in the game, including how to get the can once you arrive.
All Can Locations We've Found So Far
Looking for a specific can? Use the table below to jump between all of them:
Eidos 7
In total, there are three cans to collect in Eidos 7
Potential Blast
Found in the Construction Zone area. While facing the Construction Zone Supply Camp in Eidos 7, head northwest and look for a ramp with a pole above leading into a crumbling building. It's shown above.
Head inside, defeat the Cricket Slasher that ambushes you and continue climbing until you reach the top floor. Defeat all the enemies you find inside, then look for a table next to the mesh fence by the windows. On the table, you’ll find the Potential Blast Can.
Elixir Carrot
Found in the Flooded Commercial Sector area. Note that the floodgate in this area needs to be lowered during the Oblivion side mission for you to get the collectable. After the floodgate is lowered, head to the now traversable, unflooded shopping district below the monorail station. Drop down one floor and then look for a cafe at the very end of the path. It’s shown in the image above.
Inside this shop, you’ll find the can on a shelf to your left.
Cryo Original
Found in the Flooded Commercial Sector area. Note that the floodgate in this area needs to be lowered during the Oblivion side mission for you to get the collectable. After the floodgate is lowered, head to the now traversable, unflooded shopping district below the monorail station.
When you reach the very bottom of the pit, you’ll need to head to the side of the plaza opposite the monorail station and you’ll find the vending machine shown above. Interact with it to get the can.
Xion
In total, there are eight cans in Xion.
Dionysus C
Found in east Xion, as shown on the map above.
Enter the alley just west of the bulletin board and climb the stairs to your right. At the top, you’ll find the can next to a railing.
Bayern Weissbier Dunkel
Found in east Xion, as shown on the map above.
Head down the alleyway to the left side of the hair salon and proceed forward until the path turns left. Instead of turning left, keep heading forward and you’ll find the can.
The Machinetta Caramel Macchiato
Found in the north Xion, as shown on the map above.
Head to the map marker and you’ll find a vending machine up a flight of stairs on the east side of the northern plaza. Interact with it and the can will drop out of the machine.
Pixie
Found in north Xion, as shown on the map above.
Head to the map marker and you’ll find the can on the floor on the raised path in the northeast corner of the plaza.
The Machinetta Americano
Found in the central section of Xion, as shown on the map above. When you arrive at the map marker, you’ll find yourself in a long alleyway.
Head across the raised walkway on the right-hand side of the alley, and you’ll see a vending machine. Interact with it to get the can.
Red Behemoth
Found in the central section of Xion, as shown on the map above.
When you arrive at the map marker, you’ll find a vending machine at the beginning of a long alleyway. Interact with it to get the can.
Mountain Sparkle Mont Blanc
Found in West Xion, directly next to Sister’s Junk, as shown on the map above.
Head to the walkway above Sister’s Junk and make your way to the section directly behind the store. You’ll find a vending machine here that you can interact with to get the Mountain Sparkle Mont Blanc can.
GrainT Oolong
Found in the south section of Xion, at the map location shown above. You’ll find a rope at the marker, just at the beginning of the second bridge leading from the helipad to the entrance to Xion.
Descend the rope, cross the walkway you land on and make your way down to the rocks below.
Make your way past the supply box here and then jump across to the chunk of rock ahead to find the can.
The Wasteland
In total, there are fifteen cans in the The Wasteland.
Cryo Cafe Original
Found in the Great Canyon area of The Wasteland, as shown on the map above.
Head to the map marker and you’ll find yourself in front of a large boat. Head through the centre of the boat and exit on the other side, then take a left. On the ridge ahead, you’ll find the can.
Behemoth Green
Found in the Great Canyon area of The Wasteland. To get this can, we'll need to make a slight detour first. Head to the map marker above.
When you arrive, you won’t find a can, but instead a small area filled with enemies. Take them all down and then look for a steel ball at the back of the arena. If you run normally behind this ball, you’ll kick it.
Our goal is to kick the ball to the point on the map shown above. When you get here, you’ll find a small contraption with two pressure plates.
Kick the ball onto one of the pressure plates, then find a second ball right next to the contraption and move it onto the other pressure plate. This will unlock the chest to the right of the contraption, ejecting a can. Pick it up to strike another can off our list.
Potential Tempest
Found just next to the Solar Tower in The Wasteland, as shown on the map above. When you arrive, you’ll see a stack of shipping containers with a chest on top of it. Before we figure out how to reach it, we’ll first need to activate three terminals in the nearby area so we can open the box above.
Terminal one can be found just north of the chest, as shown on the map above.
Terminal two can be found just northwest of the chest, as shown on the map above. When you arrive, you’ll need to take down the Hedgeboar guarding the terminal.
The final terminal can be found just southwest of the chest, at the location shown in the image above. It’s just below a billboard, next to a wandering Hedgeboar.
When all three terminals are active, head back to the location where we activated the first terminal. You’ll find an orange box just to the left of it. You can move this box, so grab it and push it towards the right-hand side of the shipping containers, below the spot where there’s no railing.
This might take a few seconds as Eve doesn’t have the best detection of when she can climb a ledge, so if you can’t seem to climb up, pull the box back and try jumping from further back. When you’re on top of the shipping containers, activate the final terminal to the left of the chest and it’ll crack open, revealing the Potential Tempest can.
Corsair Lager
Found in the Scrap Plains section of The Wasteland. The actual can is found atop a steel structure on the west side of the basin just before you descend to Scrapper's junkyard. However, we’ll need to head to the section shown on the map above to reach the top of it.
When you arrive, you’ll find yourself at the end of a long path filled with junk and obstacles. On a podium here, you’ll find a switch that can be activated. When activated, it’ll cause the steel structure with the can to lower, so we can hop on top of it as it rises back to its position.
But there’s a catch. While we make the run back to the structure, two turrets on the right and left side of the path will activate, taking powerful ranged shots at us as we go.
When you’re ready, hit the switch. We don’t have time to take cover from the turret fire, so sprint forward, making your way across the barrier in the centre of the path by crossing the red shipping container on the right-hand side of it. Although we’ll need to sprint to make it to the platform, try to hug any nearby objects to prevent being hit by the turret fire.
When you reach the platform, quickly jump on and hide behind the blue block on top of it to prevent the sniper’s from hitting you as you ascend. When the structure reaches the top, you can open the chest to receive the Corsair Lager can.
Bayern Hefe Weissbier
Found in the Wasteland Basin section of The Wasteland, as shown on the map above.
Head to the marker and you’ll find a vending machine in the middle of a long desert path. Interact with it and the can will pop out.
Cryo The Clear
Found in the Forbidden Area section of The Wasteland. To get inside, use the ropes at the top of the Forbidden Area crater. The area where you'll find the ropes is marked above.
Half way down your descent into the Forbidden Area, you’ll reach a gate which you can automatically open. Head through it and you’ll find the can on the other side.
Pixie Zero
Found in the Scrap Plains, as shown on the map above. When you reach the marker, you’ll find yourself standing on a long dirt ridge overlooking the Scrap Plains.
Head to the left-hand side of this ridge and look down. As shown in the image above, you’ll see a metal canopy with a drone trapped beneath it just below you.
Aim your gun at the canopy and shoot the three girders that are highlighted yellow when you use your scan ability. When they’re gone, the drone will be free. As a reward, it’ll fly up to the ridge and dig a can out of the rubble next to the green shipping container behind you.
The Machinetta Cafe Latte
Found in the Power Plant just beyond the Junkyard in the Scrap Plains, as shown on the map above. When you arrive, you’ll need to move three carts onto pressure plates around the plant.
The first is on the east side of the plant.
The second is up the stairs past the supply box on the north side of the plant.
And the final one is to the left of the stairs on the west side of the plant.
After the final cart is on the pressure plate, you’ll trigger a cutscene where a box will fall near the entrance of the plant. Crack it open and you’ll find the can.
GrainT Corn
Found on the path leading from South Barren Land to the Junkyard, as shown on the map above.
When you arrive at the marker, you’ll see a vending machine down a long path leading to the North Lake Mall sign. Interact with the vending machine to get the can.
GrainT Barley
Found on the path to the Altess Levoire. Accessing this puzzle and securing the can takes a little more work than just walking to the puzzle. First, we’ll need to scale the mountains to the left of the entrance to Altess Levoire. You can do so by heading left of the entrance, making your way through the gate ahead, then accessing the cliffs to your left and using them to climb up to the top of the mountain. When you’re at the top, pass or kill all the Mutators and head for the map location shown above.
At the map marker, you’ll find some bars and handholds leading across the mountains surrounding the Altess Levoire entrance and down to a drawbridge to a gated-off area. The beginning of the route is shown above. Follow the path, cross the bridge and drop down into the gated-off section. Defeat the Lump guarding the puzzle, then we’ll be ready to start.
Once again, this is a pressure plate puzzle. We want to open the floor shutter in the centre of the area, but to do that, we need to manoeuvre the nearby carts onto the surrounding pressure plates to make two numbers. We’ll cover how to make those numbers in just a second. First, push one of the two carts next to you onto the pressure plate in the top left-hand corner of the puzzle. This will cause a nearby rope to descend. Climb the rope, then take a left and drop down into the fenced-off room below. Inside, you’ll find a cart and a switch.
Hit the switch to raise the fence, then push the cart out into the centre of the puzzle area. We now have every piece we need to solve the puzzle. Stand between the two pressure plates below the shutter and look up at the billboard shown in the image above. It reads 23 | 03.
These are the numbers we want to make using the carts. As for how, look at the two panels in front of you. The panel on the left should read 20 and the panel on the right should read 04. To solve the puzzle, we need to turn the left panel to 23 and the right panel to 03.
Accomplishing this is actually pretty simple. We want to take every single cart in the area and push it onto the pressure plate opposite the left panel. This will create the correct number and open the shutter, providing us with the next can.
Mountain Sparkle Halla
Found in the Great Canyon section of The Wasteland. To reach it, you’ll need the double jump ability you gain after taking the first hyperdrive from Altess Levoire back to Xion. After you have the double jump skill, you’ll be ready to seek the can out. First, head to the map marker shown above.
Although the can is a little ways away from here, we’ll need to locate a set of handholds and bars to reach it. When you arrive, look for a set of handholds on the cliff face to the right of the entrance to the nearby ravine.
Using double jump, reach and scale these to climb to the rocks above. When you’re on top of them, you’ll see some bars ahead of you. Cross the first two bars, then double jump to your left to reach a third pole. Jump from it to the rocks jutting out of the ravine wall ahead, and then cross to two other sets of rocks on your left.
When you reach the final rock, use it to turn the corner of the ravine and you’ll see a final bar in front of you. Use it to jump to the mound directly ahead, then take out the enemies you find here. The box in this small area will contain the can.
The Haven Green Tea
Found near the Solar Tower in The Wasteland. Make sure you have the double jump ability and head to the map marker above.
When you arrive, you’ll find yourself on a small rock bridge next to a chest you can open to get the Racers High design pattern. From here, look south and then down. You should see the series of bars and handholds shown in the picture above.
This can is tricky to get, because it requires some precise platforming. From the ledge you're on, jump to the bars below and then use them to propel yourself to the wooden platform opposite the bars.
From the platform, use the handholds above you to make your way around the face of the cliff until you reach two bars, then swing across both bars and launch yourself towards the wooden platform jutting out of the cliff ahead. Using double jump, land on the platform, then ascend the handholds above it.
You’ll eventually reach two more sets of poles. Jump across them and, when you reach the last one, jump forward, then use double jump to recorrect your jump to the right so you grab the handhold you see in front of you. From here, you’ll see a further two poles on your left. Swing across them, then double jump to the handhold they lead you to.
From here, simply climb the remaining handholds and a ladder to reach the top of the cliff face. When you reach the peak, you’ll find the can in a crate directly next to a tree. Crack it open and the can is yours.
Nectar Orange
Found in the Great Canyon section of The Wasteland. Note that this can requires the Double-Jump ability to reach. When you have the ability, head to the spot in The Wasteland shown on the map above. Here, you’ll find a moveable orange crate. Grab it and manoeuvre it over to the billboard across the road from the box's position.
Use scan and look at the billboard and you’ll a beam on the right-hand side is jutting out and grabbable. Position the crate beneath this section, then climb on it and use the double jump to reach the beam.
From here, climb up to the beam and walk onto the main walkway of the billboard. You can now head over to the crate on the opposite side of the billboard and crack it open, ejecting the can.
Elixir Green
Found in the Scrap Plains area of The Wasteland, as shown on the map above. After arriving at the marker, you’ll find two steel cages too high to jump to.
Look for the ridge to the left of the platform and you’ll see a metal ramp pointing towards the cages. Use the ramp to jump from the first cage to the second cage, then drop down, head inside and grab the can on the floor.
Cryo Zero
Found in the Great Canyon area of The Wasteland, as shown on the map above. When you arrive at the map marker, you’ll find yourself at a crossroads where four paths move through a ravine.
Open the chest at the end of the ravine’s northern path, and a flying target will emerge from it. Shoot the target and it’ll move to the centre of the ravine. Find it and shoot it again and it’ll move to the end of the ravine’s south path. Shoot it one final time and it’ll drop the can.
Matrix 11
In total, there are three cans to be found in Matrix 11.
Cryo Cafe Vanilla
Found in the Rail Yard area of Matrix 11. After defeating the Stalker boss, head up to the train cleaning controls on the raised platform on the left-hand side of the room. First, position the train horizontally so you can cross to the platform on the right-hand side of the room. When you have, leave the controls and cross the subway car bridge to the other platform. Here, you’ll find a rope device, allowing you to lower a rope to the floor.
Lower the rope, then head back to the cleaning controls and move the train car so it's diagonal, with the back section of the train car facing the rope device we just lowered. The position is shown above.
Now, leave the controls, drop down to the lower floor and use the rope to ascend to the platform on the right-hand side of the room. From here, jump to the train car, cross over it and use it to reach the platform at the back of the room. Now you’re here, hop down to the lower platform to the left. Here, you’ll find the can next to some boxes.
New Foundland Dry
Found in the Juggernaut Boss arena in Matrix 11. After dispatching the Juggernaut, use your scanner and look at the pile of rubble in the upper right-hand corner of the room. You’ll be able to see a supply box and a can underneath all the rubble. From here, jump up the pile of rubble and shipping containers marked in the image above.
At the top, you’ll see a gap you can jump down. Drop through it and, at the bottom, make your way underneath the stairs to your right and into the room ahead. Here, you’ll find the can on the floor.
Corsair Ale
Found in the Train Graveyard area of Matrix 11. After entering the long Train Graveyard tunnel you reach after defeating the Juggernaut boss in the Temporary Armoury, swim to the very end of the tunnel until you reach a fence.
Swim beneath the water here and look for a hole in the fence on the left-hand side of the tunnel. Swim through the hole, then emerge, and look to your right. You'll see the can on a walkway.
The Great Desert
There are sixteen cans to be found in the Great Desert.
Nectar Grape
Found in the Oasis area of the Great Desert, as shown on the map above.
When you arrive at the map marker, you’ll find a vending machine just south of the Oasis fishing lake. Interact with it and you’ll get the Nectar Grape can.
Haven Earl Grey
Found on top of the broken Hypertube just south of the entrance to Abyss Levoire in the Great Desert, as shown on the map above.
When you arrive, climb the hypertube and head to the very end to find the can in a crate.
Behemoth Black
Found in the Central Buried Ruins section of the Great Desert, as shown on the map above.
When you arrive at the marker, you’ll find yourself in a large parking lot with a crate beneath a sign reading 12213. To access the box, we need to manoeuvre the three movable crates to the various pressure pads around the parking lot to open the box.
First things first, let’s figure out the solution to the puzzle here. The sign above the box is the key. Although the number seems like a single code, it’s actually three codes in one. As you’ll see around the parking lot, each pressure pad is number-coded. To complete the puzzle, we need to move each box to a number to make the full code shown on the sign.
To do that, move one box onto the number 12, one box onto the number 2, and the final box onto the number 13. When all are covered, the box beneath the sign will spring open, revealing the Behemoth Black can.
Mountain Sparkle Everest
Found in the Central Buried Ruins section of the Great Desert, as shown on the map above. Head through the route past the Middle Path between Ruins camp and you’ll arrive in a large area with a building guarded by lasers.
Grab the moveable crate to the left of where you entered the area, then push it towards the lasers. As you do, you’ll be attacked by two groups of enemies. The first are a gang of Creepers and Mutated Creepers. Dispatch them, then keep pushing the box forward.
You’ll then be attacked by two Lurkers. Defeat both of them and continue pushing the crate until you reach the lasers. Push the crate into the lasers, and you’ll create a path to the left of the box. Push through it and crack open the crate you find inside the building to get the Mountain Sparkle Everest can.
Liquid Nuclear
Found in the Central Buried Ruins section of the Great Desert, just next to the Opera House. To find this can, you’ll need to first head to the point shown on the map above. When you arrive, you’ll find yourself in front of a crumbling house with a locked gate to the left of it.
Use the scaffolding here to climb into the ruined house, then climb through the hole in the wall to your right. You’ll find a room with a moveable box and a dirt path circling around some rubble in the centre of the room. Grab the box and follow the path, dispatching the enemies that spawn as you move it. The path will end below a hole in the wall, with yellow paint beneath it indicating it can be climbed through.
Hop onto the box and jump through the wall. You’ll land in a backyard filled with Creepers and several tentacles. Take out all the enemies, then look for a box near the gate we saw earlier. Inside, you’ll find the Liquid Nuclear can.
Johnson’s Highball Ginger
Found in the Central Buried Ruins section of the Great Desert, close to the Opera House, as shown on the map above.
When you arrive at the marker, you’ll find yourself in a conspicuously quiet area full of red barrels and, on the back wall, a vending machine. Head into the area and three tentacles and a Lurker will jump out the ground. Defeat them and then interact with the vending machine to get the can.
Potential Frost
Found in the West Buried Ruins area of the Great Desert. To reach the crate, you’ll need to start at the area shown on the map above.
Look for a neon sign here with an arrow leading up next to a yellow ladder you can reach by climbing on top of a bus.
Reach the top, then jump across to the building to the left and continue on to the next rooftop. Here, you’ll see a see-saw, a yellow pole between this building and the one to the left of it, and a moveable orange box. Grab the orange box and move it to the side of the see-saw opposite the one facing the pole.
Now, stand on the seesaw to lower it down and pull the box so it's positioned against the side of the seesaw. When it's in place, run up the weighed-down see-saw and jump to the pole. Use it to launch yourself to the next building and drop down to the lower section of the rooftop.
Turn around and you’ll see the crate behind two lasers. Jump through the space between both lasers and then loot the box to get the Potential Frost can.
The Haven Milk Tea
Found in the Central Buried Ruins, next to the Opera House, as shown on the map above. When you arrive, you’ll find another pressure plate puzzle. However, the twist here is that the real challenge is finding enough moveable carts to complete the puzzle.
Throughout this large, walled-off area, you’ll find three platforms with pressure plates. Activating any of the pressure plates on the platform will add numbers to the glowing orange hologram above the unit in the centre of the platform and, as expected, we need to make certain numbers to activate the shutter door on the far right-hand side of the area. However, the numbers we need to assemble using these pressure plates, and how we input them, is given to us off the bat. The platform on the far left-hand side of the area requires us to make the number 4, the platform in the centre requires us to make 6 and the platform on the right requires us to make 7.
To do that, we need carts to weigh down the pressure plates. So, how do we find these carts? Let’s do each platform at a time. To get the carts for the platform on the far left, face the terminal in the centre and look behind it. You’ll see a door covered in rubble with an explosive barrel lodged in the centre of it. Blow up the barrel and, inside, you’ll find a cart.
Wheel it over to the platform and place it on the pressure plate on the bottom left-hand side of the terminal. The second cart should already be on the platform, so wheel that one up to the pressure plate in the top right-hand corner of the platform. That’s one down.
Next, head to the central platform. This time, look for an open doorway to the right of the scaffolding opposite the platform. Inside, you’ll find two carts. Wheel them to the platform and place them on the pressure plates on the left and right side of the central terminal.
Finally, head to the platform on the right-hand side of the area. Opposite it, you’ll see a broken bus crashed through the fence. To the right and left of this bus, you’ll find two carts. Wheel them onto both pressure plates on the platform.
Now, head over to the shutter behind the platform on the right-hand side and use the terminal. It will unlock the shutter and, behind it, you’ll find the can in a crate.
Liquid Fire
Found in the North Buried Ruins area of the Great Desert, as shown on the map above. When you arrive at the map marker, you’ll find a crumbled building with a path inside leading to the roof. Climb the rubble and, at the top, you’ll see a crate.
Interact with the crate and, as you do, you’ll trigger a shooting range section. You’ll be forced to stay in the blue section indicated below you as explosive canisters fly towards you. Aim with your gun and shoot all of them. They’ll come in three waves, so continue shooting until they’re all gone. When the sky is clear, the crate will crack open, giving you the Liquid Fire can.
Cryo the Malt
Found in the West Buried Ruins area of the Great Desert. To reach the can, we’ll need to start at the area marked on the map above.
When you reach the marker, you’ll find yourself in front of a building next to some stone pillars with poles jutting out of the top of them. Aim your cannon to the left-hand side of this building and look up. You’ll see a target.
Shoot it and a rope will descend from it. Climb the rope and jump over to the top of the building. Here, you’ll find the first of three junction boxes. Before we hit it, it’s worth explaining exactly what's happening in this section. The moment you flip the first junction box, you’ll need to flip a further two while being timed. If the timer runs out, the junction boxes will reset, meaning we need to restart the platforming segment.
That means we’ll have to be quick. When you’re ready, hit the switch and then jump across to the poles jutting out of the pillars we saw earlier. Cross both poles then jump to the handholds across from them. Use these holds to reach a further set of two poles to their left, then cross them and jump to the ladder in front of them. Climb the ladder and, when you reach the top, you’ll see the second junction box ahead of you. Flip it and then head right.
This next section is tricky and can take a few tries to really lock down. We want to reach the building opposite the one we’re currently standing on. As you can see, there are handholds on the side of the building leading up to the rooftop. However, that requires making a very long jump. Look for the metal grate on the floor on the side of the rooftop facing the next building, then back up so you can get a long run-up to it. When you’re in position, sprint forward and, at the last second, perform a double jump and then a dash in mid-air. If you timed it just right, you’ll reach the handhold.
From here, climb to the top of the building and hit the final junction box in front of you to complete the trial. You can now descend the ladder to your right and then activate the terminal next to the shutter on the building with the final junction box. Head inside and bust open the crate you find to get the can.
Johnson’s Highball Lemon
Found in the southeast corner of the Great Desert map. To reach the can, head to the cave entrance marked on the map above. When you arrive, head inside and a rock will fall from above, blocking you inside.
Head into the centre of the cave and take out the two Lurkers who emerge from the sand. When they’re both dead, grab the box on the right-hand side of the cave and move it below the handhelds on the wall at the back of the cave. From here, climb on top of the box and ascend the handholds to reach the ridge above. Open the box you find here and you’ll get the can.
Nectar Cranberry
Found in the Central Great Desert area. Head to the map marker shown above and you’ll see a small walkway attached to the Great Desert perimeter wall being worked on by a group of drones.
Climb onto the handhold on the side of the wall to the left of the walkway and you’ll be able to use it to ascend to the height of the drones.
From here, hop over the drones, following them around until you can climb up to the walkway. When you’re on the walkway, open the chest on top of it and you’ll get the can.
Milky Pop Zero
Found west of the Tetrapod landing pod in the Central Great Desert area. To reach the can, you’ll need to start at the marker shown above.
When you arrive, you’ll see some handholds on the side of a rock face. Climb up and then look for some poles on your left. Before jumping to them, aim your gun and look for a target above the poles.
When you hit it, you’ll lower a rope at the end of the poles. Launch yourself to the rope using the poles and you’ll ascend up to the rock above you. Up here, you’ll find a chest with the can inside.
Starwell
Found in the Oasis area of the Great Desert, as shown on the map above. When you arrive, you'll see a construction sign in front of a lurker roaming back and forth in a straight line.
Head into the centre of the Lurker's path and plant a mine. When the Lurker tunnels into it, it'll explode and the Lurker will emerge alongside a box with the can.
Cryo Cafe Mocha
Found in the Northern Great Desert area of the Great Desert, as shown on the map above. At the marker, you'll find a box.
Interact with it and you'll see three targets appear behind the box. Shoot the central target, the right target and then the left target in that order and the box will crack open, ejecting the can.
Newfoundland Dry Zero
Found in the Central Great Desert, near to the Path of Exiles, as shown on the map above.
When you arrive, you'll find yourself in a large stretch of desert next to a Lesser Lurker digging beside a half-submerged wooden crate.
Kill the Lesser Lurker then shoot the crate with your gun. The can will pop out of the crate.
Spiral 4
There are four cans in the Spiral 4 area.
Milky Pop
Found in the Hypertube area of Spiral 4. After defeating Belal for the first time at the end of the Hypertube, make your way up to the Supply Camp in the same room.
To the right of the camp, you'll see some pipes jutting out of the wall. Jump onto these pipes and use them to cross to the walkway behind the camp. Follow this walkway around the room and you'll reach a long pathway. At the end of this pathway is the can.
Liquid Lightning
Found in the Space Logistics Complex. Follow the path through the area until you reach the Supply Camp directly after the gauntlet of conveyor belts. Look directly opposite this camp and use your scan ability. You'll see a can behind some shipping crates and an Orca banner. Circle around them and grab it to get the can.
Nectar Apple
Found in the Raphael's Space Centre area. As soon as you enter the lobby of the building, head behind the Information Desk, look to your right and scan.
You'll see the can behind some seats arranged around a light.
Moonwell
Found in the Maintenance Sector. Head through the area until Eve is forced to climb around the exterior of the tower using hanging beams. When you're able to jump into the tower again, head inside the building and kill the Machine Hive in the room ahead.
When it's dead, don't proceed with the main route. Instead, head to the ledge ahead of you, right behind where the Hive used to be, and look to your right. You'll see a long corridor that you can just reach by walking across the ledge.
Inch your way into the corridor and follow it to the end to find one final vending machine. Interact with it and grab the can to officially cap off your collection. Good job!